Class NodeRendererTutorial


  • public class NodeRendererTutorial
    extends java.lang.Object
    This tutorial shows how to customize the look of the nodes based on the semantic properties of the nodes. It creates a graph which has a bunch of nodes with user objects of different types, and renders these nodes according to their types. The rendering looks like this:
    • String => a blue circle
    • Set => a red circle
    • Integer => an orange square
    • Default => a grey circle
    Version:
    $Id$
    Author:
    Michael Shilman
    Pt.AcceptedRating:
    Red
    • Method Summary

      All Methods Static Methods Instance Methods Concrete Methods 
      Modifier and Type Method Description
      static void main​(java.lang.String[] argv)
      Instantiate a new tutorial window and display it.
      MutableGraphModel makeTypedModel()
      Construct an interesting graph model with nodes that have user objects of type {String, Set, Integer}
      • Methods inherited from class java.lang.Object

        clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
    • Method Detail

      • main

        public static void main​(java.lang.String[] argv)
        Instantiate a new tutorial window and display it.
      • makeTypedModel

        public MutableGraphModel makeTypedModel()
        Construct an interesting graph model with nodes that have user objects of type {String, Set, Integer}